Uses of Class
com.iizix.api.BaseEvent
Packages that use BaseEvent Package Description com.iizix.api.ui com.iizix.api.vs Uses of BaseEvent in com.iizix.api.ui
Subclasses of BaseEvent in com.iizix.api.ui Modifier and Type Class Description class
UIActionEvent
The UI component Action Event.class
UIBackEvent
The UI Back Event.class
UIBaseEvent<UICOMP extends IUIComp>
Base event for all events in the API.class
UIConnectEvent
The UI Connect Event.class
UICreateEvent
The UI component Create Event.class
UIDestroyEvent
The UI component Destroy Event.class
UIFocusEvent
The UI Focus Event is fired when the UI focus changes for a component, or when connected to the panel, for every child item in it.class
UISelectionEvent
The UI Selection Event is fired when the UI selection changes for a component, or when connected to the panel, for every child item in it.class
UITextChangeEvent
The UI Text Change Event is fired when the UI text changes for a component, or when connected to the panel, for every child item in it.class
UIValueChangeEvent
The UI Value Change Event is fired when the UI value changes for a component, or when connected to the panel, for every child item in it.Uses of BaseEvent in com.iizix.api.vs
Subclasses of BaseEvent in com.iizix.api.vs Modifier and Type Class Description class
VSActionEvent
The VirtualSpace Action Event.class
VSBaseEvent<VSCOMP extends IVSComponent>
Base event for all VirtualSpace events in the API.class
VSBaseEventWithTrigger<VSCOMP extends IVSComponent>
Base event for all VirtualSpace events in the API.class
VSChangeEvent
The VirtualSpace Change Event is fired when the VirtualSpace components is changed, after successful or unsuccessful validation.class
VSCreateEvent
The VirtualSpace itself or its component Create Event.class
VSDestroyEvent
The VirtualSpace itself or its component Destroy Event.class
VSFieldEvent
The VirtualSpace Field Value Event is a multi-purpose event that is used for validation and conversion of a value type between two native types, e.g.class
VSFocusEvent
The VirtualSpace Focus Event is fired when the VirtualSpace focus changes for a component.class
VSStateEvent
The VirtualSpace State Event is fired when the VirtualSpace state changes for a component, or when connected to the VirtualSpace, for every child item in it.