Package com.iizix.gyro
Enum Class IUIPanelAnimation.Direction
- All Implemented Interfaces:
Serializable
,Comparable<IUIPanelAnimation.Direction>
,Constable
- Enclosing interface:
IUIPanelAnimation
The animation direction.
Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
Enum Constant Summary
Field Summary
Modifier and TypeFieldDescriptionfinal String
The description.final int
The direction value for the composite value (2, 4, 6, or 8).Method Summary
Modifier and TypeMethodDescriptionstatic IUIPanelAnimation.Direction
fromCompositeValue
(int animation) Gets the direction from a composite animation value.static IUIPanelAnimation.Direction
Returns the enum constant of this class with the specified name.static IUIPanelAnimation.Direction[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
Enum Constant Details
LEFT
Animation direction: left.RIGHT
Animation direction: right.UP
Animation direction: up.DOWN
Animation direction: down.
Field Details
direction
public final int directionThe direction value for the composite value (2, 4, 6, or 8).description
The description.
Method Details
values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
fromCompositeValue
Gets the direction from a composite animation value.- Parameters:
animation
- The animation composite value.- Returns:
- A direction, defaults to RIGHT if animation value is not valid.