Uses of Class
com.iizix.api.BaseEvent
- Packages that use BaseEvent - Package - Description - com.iizix.api.ui - com.iizix.api.vs 
- Uses of BaseEvent in com.iizix.api.ui- Subclasses of BaseEvent in com.iizix.api.ui - Modifier and Type - Class - Description - class- UIActionEventThe UI component Action Event.- class- UIBackEventThe UI Back Event.- class- UIBaseEvent<UICOMP extends IUIComp>Base event for all events in the API.- class- UIConnectEventThe UI Connect Event.- class- UICreateEventThe UI component Create Event.- class- UIDestroyEventThe UI component Destroy Event.- class- UIFocusEventThe UI Focus Event is fired when the UI focus changes for a component, or when connected to the panel, for every child item in it.- class- UISelectionEventThe UI Selection Event is fired when the UI selection changes for a component, or when connected to the panel, for every child item in it.- class- UITextChangeEventThe UI Text Change Event is fired when the UI text changes for a component, or when connected to the panel, for every child item in it.- class- UIValueChangeEventThe UI Value Change Event is fired when the UI value changes for a component, or when connected to the panel, for every child item in it.
- Uses of BaseEvent in com.iizix.api.vs- Subclasses of BaseEvent in com.iizix.api.vs - Modifier and Type - Class - Description - class- VSActionEventThe VirtualSpace Action Event.- class- VSBaseEvent<VSCOMP extends IVSComponent>Base event for all VirtualSpace events in the API.- class- VSBaseEventWithTrigger<VSCOMP extends IVSComponent>Base event for all VirtualSpace events in the API.- class- VSChangeEventThe VirtualSpace Change Event is fired when the VirtualSpace components is changed, after successful or unsuccessful validation.- class- VSCreateEventThe VirtualSpace itself or its component Create Event.- class- VSDestroyEventThe VirtualSpace itself or its component Destroy Event.- class- VSFieldEventThe VirtualSpace Field Value Event is a multi-purpose event that is used for validation and conversion of a value type between two native types, e.g.- class- VSFocusEventThe VirtualSpace Focus Event is fired when the VirtualSpace focus changes for a component.- class- VSStateEventThe VirtualSpace State Event is fired when the VirtualSpace state changes for a component, or when connected to the VirtualSpace, for every child item in it.